November 01, 2005

ASCIImation

Machinima is just a rip off of this guy. Star Wars done in animated ascii characters. http://www.asciimation.co.nz/ only goes up to about halfway, when Han and Luke are getting Leia out of detention block 1138.

And here it is as an animated gif
http://x2.putfile.com/10/29405035849.gif

There's a whole cartoon series done this way in 2002, Chickenman


And this guy has a way of turning any movie into an asciimation

Posted by mslaybau at 08:10 AM | Comments (0)

April 20, 2005

The Road to Obion

Here it is, at long last - the synthesis of my interests in music, narrative, and visual arts: matchstick.com/acetio
Matt Slaybaugh - Spring 2005

An Online Animated Musical Adventure

The lessons of the past can be taught via a new kind of narrative.

  1. Mythology
  2. The Story
  3. Trailer
  4. The Animation
  5. The Music
  6. Online Distribution
  7. Production Objectives
Matt Slaybaugh - Spring 2005


Mythology

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Matt Slaybaugh - Spring 2005


The Story

Primary Characters

Cathode Ray - The central hero, the voice of reason, always looking for 'the middle way'

Paul Pecker - Ray's closest companion, the skeptic, slacker

Regina - A former pirate, the most spirited of the group

Dr. Kilbert Saturday (Dr. K) - The villain, not quite pure evil

Secondary Characters

Aunt Jenny - Ray's aunt, a nurturing figure and the cause of the first adventure

Johnny Valve - A robot fascinated and jealous of the human traits denied to him

Dr. Monday - The mentor, affable and loony

The Machine - Dr K's main tool of destruction, a large walking robot

The Messenger - A flying black metal skull that delivers warnings by spitting out red ribbons with embroidered text

The Guardians - Two ghostly figures, one blind and one mute, who protect the entrance to Dr. K's fortress

The Helping Hands - Two flying stone hands that do Dr. K's bidding

The Other Doctors - Drs. Monday and Saturday were once part of a group of 7 engineers. These characters are the wizards of this world.

Other characters who appear infrequently: Keasto, McDuff, Rumlock, Quoin, Magrus, Ricker, Tyrus

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Matt Slaybaugh - Spring 2005


Trailer

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Matt Slaybaugh - Spring 2005


The Animation

Visual style reflects ideas of recycling and conservation

Characters represented as anthropomorphized animals

Inspirations: Terry Gilliam, Ralph Bakshi

Animation Sketches:


Background for title - 133KB

Gatekeepers - 229KB

Laboratory - 532KB

Retalliation - 539KB

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Matt Slaybaugh - Spring 2005


The Music

Markov Chain analysis

Prevalence of intervals

Inspirations: Rodgers and Hart, Beatles, Nirvana

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Matt Slaybaugh - Spring 2005


Online Distribution

Name and Logo

Ascension from Ruin

Markov Chain, Albion, Zion, Oblivion, Tennessee

The animations will be produced in Flash and made available via the Web.

Marketing

I plan to rely on the power of viral Internet marketing, by submitting new content to well-trafficked blogs. This is a proven method for online games, short films, and cartoons.

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Matt Slaybaugh - Spring 2005


Production Objectives

Immediate

To create one two-minute teaser trailer that introduces the characters and the visual and musical style

Short-Term

To draft scripts for about one dozen scenes, with one or two songs per scene, including music and lyrics
To complete animation for one five-minute scene, including recorded song and dialogue

Long-Term

To continue project with new one new episode each month
To continue developing characters and storyline
To generate revenue via sales of branded merchandise, sales of compilation DVD, or possibly seling as a package to a network

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Posted by mslaybau at 05:28 PM | Comments (0)

March 31, 2005

Little Ninja

Ninjai: The Little Ninja should be inspiring to anyone interested in creating online animation. I don't care for the story or the characters, but the visual style is excellent.

Posted by mslaybau at 12:16 PM | Comments (0)

March 17, 2005

The Future Stinks

The assignment was to study the style of Terry Gilliam, who was adept at making animations with a minimum of actual animating (note how he never bothers to animate anyone's feet). So I did virtual cutouts in AfterEffects, reducing color to bring the file sizes down, and made this. (1.5MB)

Now, unfortunately, the format is MP4 - so many players won't recognize it. You'll have to save to your desktop and see if any of your players can read it.

I could upload it into another format, but the compression artifacts and file size of the MP4 version are better than they were in any other format I tried.

I'm quite happy with the song. I had also been studying formulae for pop songs (both formally and informally) and came up with a tune that's quite catchy.

If you want to hear just the song, and MP3 is here (600KB)

Posted by mslaybau at 04:51 PM | Comments (0)

March 16, 2005

Compressing Animation Through Color Reduction

I've been doing a lot of experimenting with animation compression, looking for the best format to deliver photo-quality moving images while minimizing both the download time and the need for the user to have to bother with external players.

Sorenson Squeeze does a good job, and I was happy with how MP4 files could have such good compression with minimizing the degradation of image quality. However, a lot of players don't even recognize the format, and players such as Winamp will play the audio but none of the video.

In terms of delivery, it seemed that an animation has to be embedded into a Flash movie if I want to have a majority of people able to see it without trouble.

In terms of reducing download-time, I wondered why amid the thousands of lossy video codecs there seemed to be none based on color palette reduction. So one experiment was to make a ginormous animated gif of one of my stop-motion animations.

Here is the animation reduced to 7-bit color depth (128 colors)
It's 320x240px, and about 1.3MB.

And here is the same animation reduced to 3-bit color depth (8 colors) at 640x480. The size is about 4.2MB

I quite like the gritty color-optimized look of the second one. There is no real loss of visual information, and in fact adds to the visual effect. I don't want to bother making any more 100+ frame animated gifs, but color compression and embedding in Flash is the way I'm going to continue.

Posted by mslaybau at 04:24 PM | Comments (0)

January 09, 2004

Extra Bad

Not as cohesive as Homestar Runner, but still pretty good. (Some of it is dirty! and offensive!)

ExtraBad includes
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Posted by mslaybau at 03:26 AM | Comments (0)

October 20, 2003

Stupid Flash Cartoons

I made 'em so you may as well look at 'em

Video
The Joke
Wallet
Underwear
Heart of Gold

- TV
- Dog
- Dream
- Panda
- Radar Love
- R2C4

Posted by mslaybau at 03:35 PM | Comments (0)