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August 17, 2007

Parley

Parley


(latest revision: 1.3 2007/8/17)

This was an entry for JayIsGames Casual Game Design Competition #3 I created with Joe Versoza.

It's a card game with a unique deck, containing up to 5 suits and up to 5 ranks. Unlike in a standard deck of cards, the suits are hierarchical, and also use a bit of rock-paper-scissor logic to determine what card beats another. Also, the ranks are hierarchical, as they are for regular cards, except in Parley the 'Spy' card (2-to-lowest rank) can beat the 'Queen' card (highest rank). Although it may sound complicated, it's pretty easy to pick up the rules after playing a round or two.

The new revision fixes problems with the AI bing too difficult.

Posted by mslaybau at August 17, 2007 11:11 PM

Comments

Found a bug in the 9th castle only. There are cards appearing that are undefined without graphical images.

Posted by: Arthur [TypeKey Profile Page] at May 7, 2008 02:59 AM

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